Il'Fannor
Dal'Yth
Tau Merchant Fleet Light Cruiser
It was originally designed to become the new workhouse of the fledgling Tau Empire, its Gravitic Drive being able to reach a third of normal warp speed. As the Gal'leath proved ineffective as a military vessel against the Orks, the Merchant was heavily redesigned into a cheap and effective (if rather slow) warship that remained the Tau's mainline military ship until the advent of the Lar'shi class. As a cruiser, it lacks the hard-hitting firepower, speed and durability of those of the other major races, but makes up for it by being very cheap and easy to produce.
Tier 16 Huge Bulk Freighter
Speed 4; Maneuverability Poor (Piloting --1, Turn 3); Drift 1
AC 32; TL 31
HP 240; DT 5; CT 32
Shields Heavy 360 (forward 90, port 90, starboard 90, aft 90)
Attack (Forward) Linked particle beam (Long 16d6)
Attack (Port) Railgun (Long 8d4), Light
particle Beam (Medium 3d6)
Attack (Starboard Railgun (Long 8d4), Light
particle Beam (Medium 3d6)
Attack (Turret) 2 x Linked Coilguns (Long 8d4)
Power Core Nova Ultra, Nova Light (450 PCU total);
Drift Engine Signal Basic; Systems Advanced Long-range
sensors, crew quarters (luxurious), mk 8 armor, mk 8 defenses, mk 3 tetranode
computer;
Security Systems 9 x tier 10 Heavy Antipersonnel
Weapons
Expansion Bays 3 cargo holds, 2 vaults, synthesis
bay, tech workshop, science lab, park, industry
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